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This Asset includes:
-A car model (of .dae type)
-A prefab for the car (1960sMuscleCar#11.prefab)
-All the textures for the car (26)
-All the materials for the car (20)
-A demo scene for visual showcasing
Asset Features:
-UV unwrapped body with backup texture
-Low poly generic 60s interior
-Detailed undercarriage
-Functional Doors
-Separate Steering Wheel
-Ambient Occlusion baked texture for body and rims
-Compatible with all existing Render-Pipelines
Separate body parts:
-Doors
-Wheels
-Steering Wheel
All Texture Details:
8x8:
-shadow_TEXTURE.png
1024x512:
-numberplate_TEXTURE.png, numberplate_NRM.png
512x1024:
-undercarriagelod_NRM.png, undercarriagelod_TEXTURE.png
1024x1024:
-grill_TEXTURE.png, grill_NRM.png, interior_TEXTURE.png,
interior_NRM.png, interior_METAL.png, trimmings_TEXTURE.png,
trimmings_NRM.png, holes_TEXTURE.png, squarelight_TEXTURE.png,
squarelight_NRM.png, headlight_TEXTURE.png, headlight_NRM.png,
tyre_NRM.png, tyre_TEXTURE.png, rim_AO.png,
undercarriage_TEXTURE.png, undercarriage_NRM.png,
underchrome_TEXTURE.png, underchrome_NRM.png,
windows_TEXTURE.png
4096x4096:
-bodymap_TEXTURE.png x 2
All Texture Types:
-Albedo
-Metallic/Specular
-Normal
All LOD Mesh Details: Prefab has 4 LOD States
-LOD_1 (Detail): 55,649 tris
-LOD_2: 49,669 tris
-LOD_3: 19,549 tris
-LOD_4: 13,444 tris