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1960s Muscle Car #11 Variant

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This Asset includes:

-A car model (of .dae type)
-A prefab for the car (1960sMuscleCar#11.prefab)
-All the textures for the car (26)
-All the materials for the car (20)
-A demo scene for visual showcasing

Asset Features:

-UV unwrapped body with backup texture
-Low poly generic 60s interior
-Detailed undercarriage
-Functional Doors
-Separate Steering Wheel
-Ambient Occlusion baked texture for body and rims
-Compatible with all existing Render-Pipelines

Separate body parts:

-Doors
-Wheels
-Steering Wheel

All Texture Details:

8x8: 
-shadow_TEXTURE.png

1024x512:
-numberplate_TEXTURE.png, numberplate_NRM.png

512x1024:
-undercarriagelod_NRM.png, undercarriagelod_TEXTURE.png

1024x1024:
-grill_TEXTURE.png, grill_NRM.png, interior_TEXTURE.png, 
interior_NRM.png, interior_METAL.png, trimmings_TEXTURE.png, 
trimmings_NRM.png, holes_TEXTURE.png, squarelight_TEXTURE.png, 
squarelight_NRM.png, headlight_TEXTURE.png, headlight_NRM.png, 
tyre_NRM.png, tyre_TEXTURE.png, rim_AO.png,  
undercarriage_TEXTURE.png, undercarriage_NRM.png, 
underchrome_TEXTURE.png, underchrome_NRM.png, 
windows_TEXTURE.png

4096x4096:
-bodymap_TEXTURE.png x 2

All Texture Types:

-Albedo
-Metallic/Specular
-Normal

All LOD Mesh Details: Prefab has 4 LOD States

-LOD_1 (Detail): 55,649 tris
-LOD_2: 49,669 tris
-LOD_3: 19,549 tris
-LOD_4: 13,444 tris

Related Game Assets

Compatible engines
Category

3D Models

Collections
Info
Publish date

Feb 3, 2025

Last update

Feb 3, 2025

Latest version

1.0.0.

Usage
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