Easy Optimized Object Blur Shader
Published by DevBox
5 releases
5 products
1 week publishing
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Easy Optimized Object Blur Shader is an effect designed specifically for objects in Unity. It applies an optimized Gaussian blur that is adjustable in real-time and easy to configure. This shader is ideal for games and applications that require artistic blur on specific objects rather than a full-sc...
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Releases
Easy Optimized Object Blur Shader 1.0.0
Mar 22, 2025
Generated with AI
No
File size
645.88 KB
Format
unitypackage
About Textures & Materials
Textures and materials play a pivotal role in giving games their visual depth and realism, transforming simple models into lifelike environments and characters. From the early days of pixelated graphics to the sophisticated 3D environments of today, textures have evolved to become incredibly detailed, with each surface—whether it’s a stone wall, a character's skin, or a reflective puddle—carefully crafted to mimic the real world.
These assets define the appearance of objects, using maps like diffuse, bump, normal, and specular to simulate surface properties such as color, roughness, and shine. Materials further enhance this realism, dictating how light interacts with these surfaces, from matte finishes to glossy highlights. With the rise of advanced rendering techniques, textures and materials now play a crucial role in creating immersive, believable worlds. The marketplace for these assets is vast, offering everything from organic textures like wood and stone to futuristic materials like metal alloys and glowing surfaces, giving developers the flexibility to design unique environments with stunning detail and visual appeal.
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