
7.8.0
Published by OccaSoftware
123 releases
51 products
8 months publishing
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Altos Volumetric Clouds, Skies, Weather, Time of Day, Lighting, Planets & Moons, Dynamic Sky System with Real-Time Global Illumination 7.8.0 is included with a Strafekit subscription. Upgrade to unlock this release and 19,700+ other game assets on Strafekit.
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## Volumetric Clouds, Skies, Weather, Time of Day, Lighting, Planets, and Moons.
Altos is the complete sky system asset. Set the stage with a highly configurable procedural skybox. Place suns, moons, and planets with controllable orbits. Create your universe with multiple layers of stars that can r...
Altos is the complete sky system asset. Set the stage with a highly configurable procedural skybox. Place suns, moons, and planets with controllable orbits. Create your universe with multiple layers of stars that can r...
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About Game Systems
Gameplay systems and scripts are the backbone of a game's interactivity, defining how players engage with the world, characters, and mechanics. From basic movement controls to complex AI behavior, these assets shape the core experience of any game. Scripts are used to code behaviors, triggers, and interactions, while gameplay systems structure the flow of the game, ensuring everything from combat mechanics to inventory management functions seamlessly.
These assets empower developers to build custom features such as character progression, mission systems, and multiplayer interactions. As games grow more sophisticated, so too do the gameplay systems, incorporating advanced logic for dynamic decision-making and adaptive narratives. The availability of pre-built systems and scripts in the marketplace accelerates development, offering everything from simple physics engines to intricate combat and dialogue systems. With these tools, developers can focus more on creativity and less on the tedious details of coding, creating engaging and polished gameplay experiences for players.
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